![]() Tidbits to find, challenges to undertake, etc. * It would be neat if there were more Things to do beyond combat and keys. ![]() To say "Yes! This Energy Blaster is my new best friend", and when you find another alchemy weapon to eat that weapon for +1 level to the Energy Blaster you have instead of replacing it. * Likewise, it would be great if there were more options for leveling up weapons you HAVE, rather than just finding another one that's higher level. To say "I want to do a wand run" or "Every room is a challenge room". * It would be nice if you could Declare a style of run to do, challenge or otherwise, before entering a dungeon. The berserker boss in particular tends to become a wall of meat where you can't find him, and Sitra just kinda blends in on some tilesets. * Likewise, boss enemy outline indicator(different color?). It's very helpful to have like the last few enemies shown through terrain(thank you), but there's no reason not to allow it to be used everywhere if you need more visual clarity when playing. * It would be amazing if you could put the enemy outline indicators as an option in graphics to be Always On. Like showing what room key pieces are in if you've explored all the rooms, or letting you hop to the boss. * Some level of "I've cleared the floor" QoL would be good. ![]() Currently it's just randomly assigned, which gets very jarring when, say, you're going into THE FORTRESS and no it's actually a cave. * There could definitely use some tailoring of dungeon descriptions to the actual dungeon. Note: I have not quite unlocked most things, and still have a large amount of perks to go. It's exactly the sort of gentle distraction I need while waiting to hear back from job application people. Ziggurat 2 has been redesigned from the ground up with the goal of improving over the original in all areas, and offer an even smoother and faster experience, with quicker, more intense sessions, and more interactive and fulfilling progression.First off, love the game. ![]() With dozens of unlockable weapons with different natures and behaviors, preparation before a mission is crucial and may be the difference between an overwhelming victory and the bitter taste of defeat. In the Citadel, home of the Brotherhood, you'll be able to recruit new and old allies, as well as improve your equipment and skills, before deciding which mission to perform next. Going a step further, dungeons now have more verticality and variety, and more compact rooms, for quicker fights and easier exploration. No two plays are the sameįollowing the line of its predecessor, in Ziggurat 2 dungeons are randomly generated, full of dangers and treasure for the bold wizards daring to enter them. You'll need dexterity, reflexes and resource management skills to have a chance of survival against the dangers hiding in the shadows, and manage to come back safe and sound. Ziggurat 2 focuses on fast paced combat and constant movement, in which mistakes are paid dearly. Keep an eye on elemental resistances and vulnerabilities to maximize your efficiency, and earn experience to level up and learn powerful perks that will help you reach the end of the dungeon in one piece. Face hordes of enemies and powerful Guardians in epic and dynamic combats. Will you be up to the task? Evil lurks in the depthsĪs a member of the most powerful magic order, your task is to protect humanity from the forces of evil. Ziggurat is back, and now it's even better! Use powerful weapons and spells to break through hordes of enemies and explore labyrinthine dungeons in this hectic roguelite FPS, while you improve your skills and discover new equipment.
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